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It looks more like the very beginnings of a reverse-engineered driver effort.

The current shader "backend" (that is, a microcode assembler) is at https://github.com/grate-driver/grate/tree/master/src/libcgc. Shader compilation would be done by mesa. The rest of libGLESv2 seems unimplemented for now.



Yes, grate is similar to my effort for Vivante GPUs https://github.com/laanwj/etna_viv . I'm not sure how they confused this with official NVidia drivers, as it's built by a third party. NVidia open sourcing drivers would be huge news indeed.




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