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> Or, to be more precise, you'll able to "buy" the game alright, but what you're buying is just access to the game on a streaming service, not an actual copy.

Which, to be fair, is also the desired effect of something like Steam. If Valve turns off your account, you lose access to all the games you've bought.

The last resort of tricking the DRM to retain access to the stuff you "own" is only possible due to the technical limitations that mandate distribution of the files to a user's local system. I'm sure publishers would love to be able to just stream blobs, making this type of thing much more difficult.



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