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Can you point me to your startups? I'm not entirely sure I understand how to implement this.


Not the OP and not the maintainer, but an open core example product that I love (and pay for at some companies) is MUI: https://mui.com/pricing/

They're a React UI framework with many free and some paid components.


Odoo is ERP/CRM software that comes to mind when open core is mentioned.

PS Also look into Cesium, they approached it in a smart way as well, by offering a web services tightly coupled wity, but optional from their open source product.


Also an example of open core is https://www.quantconnect.com/


Their monetisation strategy is from cloud hosting and being a data provider, very different from open core.


https://burnernote.com - company is looking for some specific features added.


I love the simplicity, but can't imagine a lot of scenarios where this gets used in the real world, just out of curiosity what are the use cases for this app?


In general its used by remote devs who need to share things like API keys, tokens, credentials and other sensitive or auth related code.

It's actually used a lot.


We're working to move away from managing sensitive credentials in this way. Mostly by removing humans from the process and handling.

If this is the primary use-case, I would emulate something like bitlocker and enterprisey features for $


That's a pretty basic service

I guess one way to monetize it would be to sell integrations with enterprise products (preferably only the ones which are already not free).

You could well make the integrations open source as well, just with a different license (I'd personally require payments only for businesses with more than x revenue).


Oh yeah I've seen variants of this concept, Safenote, comes to mind which expires based off X views or Y days, but nice to see an open source one like yours!


Yopass⁽¹⁾ is the one I’m familiar with.

⁽¹⁾ https://github.com/jhaals/yopass


I'll look into it. thanks a lot.


Great advice. Thank you very much.


LOVE this!


The internet doesn’t work with JS disabled. So I’m not too fussed about that.


That may be so, but I'd fussed about revealing the source code of the backend to the public Internet!


Resolved. Thanks for the feedback. Appreciated.


It's early days and looking for feedback :-)


It took me a little while to figure out that the "Select" tool only selects tokens, not walls. Renaming it to "select tokens" or grouping with the token buttons would help.

It's not clear to me what the "radius" of a token is for. At least D&D 5e is played in a non-euclidean space where the diagonal of a 5ft square is the same length as the edges, so a "circle" looks the same as a square. A D&D monster that can attack adjacent spaces can attack all 8 adjacent spaces; a monster with 10ft reach can attack anywhere in the 5×5 square centred on themselves. As a result, your "10ft" radius highlights too few squares, your "15ft" radius highlights too many.

Of course, D&D is not the only game in town, and other systems (or even older versions of D&D) may have different rules you're more familiar with, so this isn't necessarily a "bug" but I figured I should mention it.


This is not generally true. Mechanics in 5e with a radius affect a sphere of that size, and for grids normally the rule is that grid spaces are affected if their center is within the radius. So TFA's token radius is probably meant for ongoing effects centered on the player - light cast by a torch, the range of a paladin aura, etc.

The funky diagonals you're describing are an optional variant rule that's often used to simplify movement, but I've never seen a group that measures spell effects with that rule.


In Pathfinder 2e, for a different example, melee reach works on those non-Euclidean rules, while every other range/area measurement does the "every second diagonal square counts double" rule. So for that, you actually need both versions of radius measurement.


Tokens and very basic walls with flawless click drag seems like all you need to make useful tool eventually, but...

Windows, Firefox 99.0.1. Click drag on tokens is inconsistent and broken, and the edit token popup shows up on mouse-down, I'd expect it on click (down + up on same token) and not show at all if I drag.


on firefox the drag detection is broken- once you drag, it sticks to the cursor until you click again, instead of on mouseup like you'd expect- seems like part of the drag event is captured by an offscreen element or something?

also the sign given by the 'angle' readout for shapes seems a bit odd


Would be cool to have resize handles on the shapes, and allow the shapes to go over buildings and tokens so they can be used to cover areas that aren't revealed yet.


Pretty slick, any options for more token icons? Only 4 appear


you mean like a larger pallet? it lets you search for more (three character minimum search string) but remembering more than four, atleast in the 'find a token' popup, seems pretty important

otherwise the search is nice, though not having anything under 'goblin' is pretty unfortunate


"Backed by science", "according to science" etc is the new marketing buzz-phrase and it's very annoying. I think it's a reaction to the world of conjecture, "alternate facts", and opinion that dominates us thanks to... well basically thanks to 6 years of Trump, I guess.

However whenever I read now "according to science", or something similar I just baulk.


I’ve made a bunch of changes and put it on product hunt today if you’re interested

https://www.producthunt.com/posts/really-simple-support?comm...


I’ve added more customisation. Would love your feedback.

Also on product hunt today

https://www.producthunt.com/posts/really-simple-support?comm...


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